Sound Design
Synthesis, programming and patch design — built on stage instruments, tested in real performances.

Approach
Built to be played
I don't design sounds to demo well in isolation. I design them to sit in an arrangement, respond to how hard you hit the keys, and hold up in a loud room. A patch that sounds spectacular alone and vanishes in a full band isn't finished.
Craft
- Synthesis
- Oscillators, filters, envelopes and modulation — designed from the ground up, not preset tweaks.
- Performance mapping
- Wheels, pedals and aftertouch mapped so the sound moves while you play it.
- Layering
- Splits and layers built for real set changes, not for a spec sheet.
- Mix awareness
- Levels and voicing set so patches sit together without re-balancing mid-show.
In practice
Hear one.
A lead played on the Nord Stage 4 — the kind of sound I design for my own rig and use in performance. Programmed to respond to touch, sit inside an arrangement, and be playable rather than just impressive on its own.
Sound libraries
Free and premium collections for Nord Stage 4.